Uniform texture synthesis and texture mapping using global parameterization
نویسندگان
چکیده
منابع مشابه
Mesh Parameterization for Texture Mapping
In 3D graphical rendering, it is common to want to produce a rendered image of an object that’s as realistic as possible, subject to the limits of memory and computing power available. A commonly used technique that helps to achieve this realism is texture mapping. The parameterization, which is the subject of this project, defines how points in the texture relate to points on the object’s surf...
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ژورنال
عنوان ژورنال: The Visual Computer
سال: 2005
ISSN: 0178-2789,1432-8726
DOI: 10.1007/s00371-005-0324-0